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Requirements

To join you must have either:
85+ F2P Combat
85+ Magic or Range
85+ Strength with 80 F2P Combat
Applications are currently closed.

Both P2P and F2P welcomed.

Clan Cape: Team-9

Public IRC Channel-#TG_Public
Runescape Clan Chat - Tg_clan
Runescape Clan Worlds - 33(F2P) & 99(P2P)

Official Clan Time (GMT):



News

Leadership

Grand Masters
Eddo89
Lanbo 121

Co-Leaders
Chisp1210
Ieatbomb
Battle ax552

Council
Ohy2
Monkeys85
Bobob990
Official Clan Time (EST):
 




 

 About Us
Jm_Juan-Grand Master
Posted: Jul 18 2006, 07:03 PM


the G lil homies wanna be


Group: Grand Master
Posts: 2,198
Member No.: 1
Joined: 14-July 06



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Forums URL: http://z14.invisionfree.com/TheTemplarGuardians
Member list/info: http://www.runehead.com/clans/ml.php?clan=TemplarGuard
Public IRC Channel: #TG_Public
Requirements:
-85+ combat
Or
-85+ Magic or Range
Or
-80+ Strength with 80 F2P Combat
Or
-70+ With Three non-combat skills over 70


Post on our forums every 10 days
You need to attend 2 events every month


Videos

TG and VI Chaos Elemental Hunt
TG vs EI Iron War
An Inter clan Steel War
TG + Friends vs SA, Moc, Mos and AA (Videoed by an SA Member)
Iron War with Chaos Warriors



Why should you join? What makes our clan stand out from the rest?
These are the questions we are going to try to answer as quickly and as effectively as possible. Further information about the clan will be provided on this ad.

Why should you join our clan? What makes our clan stand out from the rest? There are many clans out there which offer, organization, frequent events, lively and friendly community. We also possess these qualities. We, however, also offer other qualities not commonly found in ordinary clans. So, what are these qualities you should be interested in?

We also have a NEW Knights In Training program.

The K.I.T. program requires:

--------Must Have 75 + Combat
--------Must Gain 2 Combat Levels A Week (Unless they post that they won't be around)
--------Can Only Attend Certain Events
--------Must Update their progress weekly in the progress Reports area. (Unless they post that they won't be around)


We are Arpking

What is Arpking? Arpking stands for Anti-Random Pking. It means that we go into the wilderness with the goal of fighting only those who wish to fight. (E.g. We would only attack those who are skulled, with expensive armour, or in large groups). This doesn't mean we are completely against pking, or we don't pk at all. As a matter of fact, many of our members love to pk, and we do hold pking trips with our allies. We believe in Arpking, simply because, being that the wilderness is a very chaotic area, we believe it is our duty to enhance stability into the wilderness.

Democracy?

We admit we are not a true democracy, but we strive to implement the term democracy into our clan as much as possible. One of our most unique features is the fact that we elect our council members every 3 months. So this way, you get at least a say on who makes the important decisions among the highly ranked (you could run for council once you are a knight rank, which isn't hard to acquire). Other signs of democracy also lie within the decision-making-process itself. Whenever there is an issue, the issue is always thoroughly discussed among all 2 Leaders, 3 Co-leaders, and 3 council members, so you know that the decisions made will very likely reflect a well made decision. At the same time, the Leaders always take suggestions very seriously, so always be ready to debate.

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If you are still trying to be convinced, here is some additional info you should look at to prove our excellence.



Additional Info

Organization

The current rank system of the clan has been developed over the months to be as organized, and as democratic as possible. The decision-making-process has also been advanced so whenever there is an issue, the issue is always thoroughly discussed among all 2 Leaders, 3 Co-leaders, and 3 council members, so you know that the decisions made will very likely reflect a well made decision. Advancements to the ranks are also discussed, so you know the clan will always be heading in the right direction in terms of organization.
If you wish to learn more about our ranks page, visit this site: http://z14.invisionfree.com/TheTemplarGuar...hp?showtopic=17


Frequent Events

The Templar Guardians are very active in terms of Events. Every weekend, we always have at least 2 events (one on Saturday and one on Sunday), organized by the Event Leaders. We also have an average of 2 events during the week.

The "Event Leader" rank is a rank that has been developed to meet the demands for active events. These people host, run, and record events so that the experience with events is always the best one. We also hold weekly ARPKing trips, and once in a while we have inter-clan wars to practice for upcoming wars.

We also host a variety of events. For F2P, we offer a range of events from ARPKing to Firefests and from Iron Wars to "Mega Hunts" . For P2P, we offer a huge variety from P2P Arpking to Fight Pits and from Castle Wars to House parties.

You are also allowed to host your own event with the permission of the Event Leader, or other Leaders.


Lively and Friendly Community
The Templar Guardians currently has a very active community which is friendly and supportive. During the month of January 2007, the forums had an average of 192.19 posts per day, so this proves the very active community we have.

Here is an example of our activeness:
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The forums themselves have been modified over the months so that the community can be as organized as possible. In addition, we have included moderators in every forum so you know the forum is kept in order.

If you would like to see what our community is all about, I suggest you drop by and see how our community functions. We leave it up to your judgment whether you feel comfortable in our community or not.


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